Development Team
I was born and raised in Central Arkansas, and have always had a talent when it comes to buildings and cities. It didn't take long for me to become familiar with every road, street, and highway in the county. Not long after, I expanded that familiarity to the rest of the state. Today, I know every Interstate and U.S. Highway in the lower 48 States, I know most State Highways in each of them, as well as every Arkansas State Highway, every major secondary highways and roads, all major arterial street and road, most primary and secondary city streets, and road, street, alley, parking lot, and driveway in the Central region of Arkansas.
After graduating High School in 2016, I immediately went to work delivering pizzas. I have since went through three separate jobs doing such. Each location had an insanely large delivery area, so I grew a habit of "safely dangerous" driving to get to where I needed very quickly while also keeping myself and others out of harm's way, as best as possible with the given situation.
I began work in the Map Editor of ETS2 before ATS released, but was quick to transition afterwards. My original project was of a fictional area that I named "Talson". It was inspired by a mix of Little Rock's environment and geography, and the fictional city of Bayview from "Need For Speed: Underground 2" for it's city layout and night lighting. After many failed attempts to update it, then ultimately, lack of inspiration, I moved on to Arkansas Project in around May 2017.
Progress was extremely slow as the majority of my time went to work. In early September, however, due to vehicle failure, I no longer had work. I am currently "on the hunt" for employment, but with Arkansas being an "at-will" State and me having multiple physical and mental issues, many employers refuse employment. Due to this, I have had more time to put into this project, though, it is still slow progress.
After graduating High School in 2016, I immediately went to work delivering pizzas. I have since went through three separate jobs doing such. Each location had an insanely large delivery area, so I grew a habit of "safely dangerous" driving to get to where I needed very quickly while also keeping myself and others out of harm's way, as best as possible with the given situation.
I began work in the Map Editor of ETS2 before ATS released, but was quick to transition afterwards. My original project was of a fictional area that I named "Talson". It was inspired by a mix of Little Rock's environment and geography, and the fictional city of Bayview from "Need For Speed: Underground 2" for it's city layout and night lighting. After many failed attempts to update it, then ultimately, lack of inspiration, I moved on to Arkansas Project in around May 2017.
Progress was extremely slow as the majority of my time went to work. In early September, however, due to vehicle failure, I no longer had work. I am currently "on the hunt" for employment, but with Arkansas being an "at-will" State and me having multiple physical and mental issues, many employers refuse employment. Due to this, I have had more time to put into this project, though, it is still slow progress.
Want to join the team?
Contact me by either Steam or the SCS Forums,